Type the name of a command into the search bar to instantly search our database of 172 HOI4 commands for the most recent version of the game on Steam (PC). Diplomacy screen, showing a situation where the player empire has little intel on the empire. Pause the game and type both allowdiplo and yesman into the console. For impose ideology, all systems you fully occupy will be turned into an empire with your ethics. Settling for Status Quo will give you all the claimed systems that you're occupying. I was in a war with two enemy empires who ganged up on me, I started to take back some space and killed off one of their bigger fleets, so now they just deicded they wanted a white peace and bam, its peace, I didnt even get he option to say no. They are restricted in their diplomatic actions. War Doctrines are gated behind the Supremacy Tree. Stellaris does not have white peace. 30pm: Paradox has clarified its reasoning for removing the 'European Phenotype and Names Only (White Humans)' mod, in a tweet made by COO, Susana Meza Graham. I had no clue that he claimed some of the same systems/planets as I did. 2(7836) What version do you use? Steam What expansions do you have installed? Do you have mods enabled? No Please explain your. . Two, unidirectional warscore is gone. Award. This command can be particularly useful in situations where an ongoing war is proving to be particularly lengthy, damaging, or otherwise detrimental to the player's. Peace and Prosper: A Pacifist's Plight in Stellaris’ Multiplayer. Diplomacy screen. #10. Normally enemies refuse to white peace out until at least a few years so you can't completely cheese yourself out of alliances and defensive pacts. It's not their war exhaustion that matters - it's your ally's war exhaustion. This command functions by causing whichever nation that is currently targeted to offer a peace deal to the player's empire. Each side has a war leader. With the game still paused, type "play" followed by a space and your ally's ID number. Two years after either you or both sides (forget exactly) reach 100% War Exhaustion, the war automatically ends. On a loss, the attacker loses 10% authority, 200 piety, the principal defender gets 10% authority and 100 piety, and a further 300 prestige and 150 piety is divided up among all defenders. It might be that if you just wait then eventually you will be able to demand the planets. Or you surrender what should be a white peace war and are stuck playing an entirely different ideology then you planed to be playing that game! The peace offer didn't make sense to me, because my war demands included every single one of this AI's planets. But, if you went to war to conquer and force them to fully Surrender, then you get ALL of your claims, whatever their occupation. Personality traits [edit | edit source]. . After fighting over 100 years in a War in Heaven, against the Unbidden, Aberrant and Vehement, a machine uprising and the Grey Tempest at the same time, this is what's. This guide will cover advanced strategies with BD so if you want a more general information guide you can find it here. Status Quo being not a white peace but a "Uti possidetis" style peace where claimed and occupied (or in some special cases like the aforementioned Purifier Wargoal, just occupied) territory is kept is meant to be able to create more varied and. . Two empires awoke, we declined their thralldom, they declared war on us and each other, we fought to a stalemate with around 150k vs 150k fleets along with another AI in our federation and made white peace. Impose idology works in the following way: Taking a planet at the very least, then make status quo will create new empire, that has claim on all the systems of the old empire. Earlier development for Stellaris really wanted to push for it being. Fyr3strm • 2 yr. You can mark states by clickng on valid state and pressing ctrl+x. Electro Knights. 0: 0: 50. Originally posted by Darksynapse: Every war I get into ends in a "white peace". Declare peace (status quo). ; About Stellaris Wiki; Mobile view White peace, also called status quo, means you give up on your war goal. Peace Festivals edict +10%: Chosen of the Instrument ruler trait +10%: The Gains of Freedom empire modifier +10%: Ether Drake. (I had 1000 influence at the time available) Now my race of murder machines is forced by an enemy without a fleet to. ago Stouff-Pappa I hate White Peace Image The last system I wanted to take before I, unwillingly, accepted100/100 war exhaustion peace I was so close. #1. 2(7836) Game Version Cepheus v3. ". Status Quo happens when no one gains a clear advantage in the war. 2 comments. in 2341. This will either change your enemies to your ethics or create a friendly Empire of white peace that has your ethics. Civil War---Varies: Varies: Used by certain events, e. If your just Pacifist, instead of Fanatical Pacifist, you can declare liberation wars. 409K subscribers in the Stellaris community. 0 unless otherwise noted. Claim what you want, occupy it in the war, then just get your enemy up to 100% war exhaustion and you take everything you. Stellaris Real-time strategy Strategy video game Gaming. There should be a "white peace" option in war . gg]<-- goes to war in order to take a planet, invades it, fights major fleet battles with its allies to keep it and win the war, earns enough warscore to keep the planet, accidently asks for white peace I totally messed up and clicked the wrong button. And then they enforced white peace on me?!?!?!?!?! Playing on ironman, and this is the second time this happened with them. Allied AI started war won't end. Or so i thought. Best. In my recent stellaris-session, I played a pacifist empire and had two small foreign empires (both militarist) at my borders, that were in war with each. HOI has peace deals. This guide is about playing Stellaris in a multi-player contest. Stellaris peace deals are absolutely awful. As with all grand strategy games from Paradox, Stellaris features a large number of mechanics and systems, which can feel overwhelming for those new to Paradox games or grand strategy in general. As you're now playing as England, the above command would annex France for England. wp FRA ENG. So I engaged in a war between 2 empires, these 2 empires have pathetic fleets, but after declaring war, I got the upper hand as expected, but all the sudden, their felt sizes went from pathetic to equalilient, then I was like gg, the hive mind have 65k fleet size, and I have 49k fleet power, and the worst thing is that the empire which occupies the system which put. In conjunction with the in-game tutorial, this beginner’s guide serves to help new players learn the basic mechanics of the game and provide. If there is a risk to you, you want to have at least 1 defensive pact and logically you want it to be with the strongest neighbor possible. . Stellaris. . I was in a war with two enemy empires who ganged up on me, I started to take back some space and killed off one of their bigger fleets, so now they just deicded. Your enemies war exhaustion should be higher than yours so you just have to take a white peace and get a vassal of what you already have occupied which sounds like it is everything you wanted anyway. When peace was declared, the xeno's territory was returned to them. I'm not sure how feasible it is to get the empire you're attacking to surrender but if it worked then the third empire wouldn't get anything and you'd get all your claims. wp POL GER. Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter: The Reckoning Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The Masquerade Victoria 3. Propulsion Proponent Proclamation. Content is available under Attribution-ShareAlike 3. Open the Kingdom menu and select the Diplomacy tab. War Support []. Originally posted by Ogami: Stellaris. "The Ministry of Peace concerns itself with war, the Ministry of Truth with lies, the Ministry of Love with torture and the Ministry of Plenty with starvation. Se connecter Magasin Accueil Liste de découvertes Liste de souhaits Boutique des points Actualités StatistiquesBut empires keep fighting each other and they didn't signe peace even after 1 of these empires was absorbed by innvaders and another 2 being absorbed by prethoryn right now. Check what the enemy's CB is. File must be called ' [insert file name here]' without the brackets. Here are the steps: If you aren't already playing as one of the countries involved in the war, use the tag command to switch to one. While I can handily defeat any empire in. 11. No create new vassal on white peace? I am in a subjugation war (attacker). But not any others, including said empire's federation member. And as long as you don't land troops on the world or allow surrender when bombing you won't get it in a white peace either. I was in a war with two enemy empires who ganged up on me, I started to take back some space and killed off one of their bigger fleets, so now they just deicded they wanted a white peace and bam, its peace, I didnt even get he option to say no. Paradox games have that troll thing where when the AI is losing it will you give ♥♥♥♥♥♥ peace options to see if they catch you. So they would have taken some starbase from me. Both I and my opponents have reached 100% war exhaustion, though the war continues. Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter: The Reckoning Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The Masquerade Victoria 3. Steam Workshop: Stellaris. Type the name of a command into the search bar to instantly search our database of 172 HOI4 commands for the most recent version of the game on Steam (PC). So I engaged in a war between 2 empires, these 2 empires have pathetic fleets, but after declaring war, I got the upper hand as expected, but all the sudden, their felt sizes went from pathetic to equalilient, then I was like gg, the hive mind have 65k fleet size, and I have 49k fleet power, and the worst thing is that the empire which occupies the system which put. Turns on (or off) the debug details. C&C Scrin Ships - very evil looking ships. Empires seem to be distributed evenly across clusters. The diplomacy screen is where we communicate with other civilizations. NEW You can now create peace deal concerning multiple. Forced white peace doesn't happen until both sides have been at 100% for 2 years. Because of this, i have always compare the mechanics of EU4 and Stellaris,specificaly in peace deals. For the first time in four years, Stellaris has a new ending. White peace offer to end the war, or attack the other guy who attacked your guy. Hence, you will have to annihilate them in order to enforce that goal. Getting the event chain is necessary to unlock the It Followed Me Home achievement. Stellaris! - a guide for multiplayer newbies. Stellaris, Europa Universalis, Imperator: Rome, Crusader Kings, Hearts of Iron, Victoria and Cities: Skylines. Prevents century-long wars. Forced white peace? Question I was in a war with another empire that was going very well. A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by…Stellaris. He accepts and say some nasty things. (I had 1000 influence at the time available) Now my race of murder machines is forced by an enemy without a fleet to. " The post received more than 5,400 points (98% upvoted) and 385 comments in one week. White peace refers to system ownership - the war ends, with occupied and claimed systems changing owners while non-claimed, occupied systems do not change owners. Walle's Whitnesses. ; Good Bad Bugs:. It means literally every single AI vs AI war has the. 0+. but I have over a dozen planets in that. File must be called ' [insert file name here]' without the brackets. I have a similar problem with a stagnant Fallen empire. Prosperity. This mod removes the ability to force white peace from the game. I just claim some of their systems and planets, win the war (through Settle Status Quo), grab those, and Create a New Vassal on my conquered systems, with their species as said vassal. I conquered the planets that broke free from the enemy. R5: As I was finishing off a neighboring empire that would get me border access to a fallen empire to get the dark matter tech, I got this notice that I was declared a galactic crisis. It does not automatically end. cathartis •. More Help. With a charismatic leader you can throw in Map the Stars as. Content is available under Attribution-ShareAlike 3. Click it and use 100 Influence to kickstart a vote for peace with that faction. wpflug13. A forced peace requires at minimum 2 years + time to get 100 exhaustion, 4 months is impossible. Examples. tag SPA to switch to Spain). This mod: Replaces all the default leaders with male ones. •. (I had 1000 influence at the time available) Now my race of murder machines is forced by an enemy without a fleet to. Status Quo displaying White Peace text despite causing empires to gain/lose territory. Ten years later, I just lost to 2 350k doomstacks from one empire. Declare total war and lure their fleet into a system with a settled world in your territory. AIs also don't end a war they're winning unless they hit auto war goal acceptance, auto peace from war exhaustion, or eat the empire they're at war with by total war. Examples. This is the best way to expand while playing a peaceful government type that does not permit offensive wars. ago. White peace. How do I enforce white peace? Chipchat2. I have not observed it otherwise. In real life, if one nation declares war on another with the express intent to conquer, sends their troops, and then signs a peace treaty and withdraws 10 years later, having suffered devastating casualties and taking no territory, almost everyone would. (I had 1000 influence at the time available) 1 if console white peace means status quo ANTE, ie go back to the way things were before the war. I was in a war with two enemy empires who ganged up on me, I started to take back some space and killed off one of their bigger fleets, so now they just deicded they wanted a white peace and bam, its peace, I didnt even get he option to say no. A culture can have up to 5 traditions in the tribal era, with every additional era reached granting an additional slot for Traditions. Jump to latest Follow Reply. One, it's a status quo not a white peace anymore. Lithoid normal empire Necrophage does have more merit since you will be extra immortal and Lithodids don't have the best natural pop growth anyway. N7moob • 2 yr. The opponent is a "crisis aspirant" but has not become the crisi (at least not before I started the war because no "end threat" CB). It's not actually a white peace, because whenever you occupy a system, it instantly flips fully to your control. There are spectral wraith of 3 different colors and each is weaker in proximity of a certain kind of star: Red: M Class/Red Dwarfs; 450THz Yellow: G Class/Yellow Dwarfs; 520THz Blue: B Class/blue giants; 650THz. Military units in Victoria 3 are divided into land units – Battalions – generated by Barracks and Conscription Centers, and naval units – Flotillas – generated by Naval Bases. In that case, demands might be made, or both nations may agree to a "white peace", which is a return to the status quo ante bellum (the prewar situation). Diplomatic Action. Only if one side pushes the button. Available only with the Distant Stars DLC enabled. You have to seize the planets. Reply reply [deleted] •. If a puppet master declares war, they can call in. Ascendant Shipset - better looking Fallen empire ships. ago. the Taiping Rebellion. ; Some AI personalities, like the Ancient Caretaker or the Keepers of. Has unique operation that allows to "steal" worker pops with low happiness from other empires. Victor annexes loser. r/Stellaris • 6 yr. . Just keep fighting them until war weariness forces the conflict to end, or else force a white peace yourself. The universe of Star. The first method involves going to war with a target empire. When I switched to playing as my ally though I was able to end it immediately. peace_on_player <Empire ID>. UPDATE 7. Declaring war against a theocracy of the same faith additionally costs. So, you can go Inward Perfection with Teachers of the Shroud. They can also receive autonomy from a larger country, either as a normal nation or as a client state. (you can still pick a female leader manually. It is status quo peace (where you keep the status quo, all claimed and occupied systems remain if possession of whoever has claimed and occupied them). Vagyr Shipset. 0 "White peace". Stellaris cheats is a searchable list of all Stellaris console commands. Stellaris. g. The more I play 2. There is no white peace. WTF so im winning a war vs some Pathetic computer and all of a sudden her surrenders pew white peace i have no option its like WTF?! 로그인 상점 홈 탐색 대기열 찜 목록 포인트 상점 뉴스 통계I was in a war with two enemy empires who ganged up on me, I started to take back some space and killed off one of their bigger fleets, so now they just deicded they wanted a white peace and bam, its peace, I didnt even get he option to say no. This command functions by causing whichever nation that is currently targeted to offer a peace deal to the player's empire. Go to Stellaris r/Stellaris • by mecurt78. It was a slew of other things, including taking a long time. . <-- goes to war in order to take a planet, invades it, fights major fleet battles with its allies to keep it and win the war, earns enough warscore to keep the planet, accidently asks for white peace I totally messed up and clicked the wrong button. it works both ways though, so if he takes your systems he will keep them after status quo. 2 comments. Sorry for my english. How much information the screen offers depends on the Intel Level on the contacted empire: At the top we can see a recap of the other civ Empire, similar to player. Members Online. BERLIN of Middle East - HOI4 IRAQStellaris Wiki Active Wikis. Countries can be force vassalized in a Peace Treaty or can agree to vassalization via a diplomatic offer. Forced to use unique living standard that heavily increase non-rulers happiness, but gives rulers insane political power. . Asuzu May 29, 2018 @ 4:38am. forced white peace. Now instead, when an empire reaches its maximum war effort, it automatically starts a Situation which gives heavy penalties to the happiness of the populations as the situation progresses. Star Trek: New Horizons. Or use conquerall TAG and then just white peace. It includes a ban on any kind of purging or slavery. But if anyone's claimed any systems and fully taken over those systems (meaning colonised planets have to be taken too if the system has them), they will keep them. This command is the exact same as the command above it, but it uses the alias (shorter form) of the /whitepeace command, which is /wp. Report. Prevents century-long wars. ago. I knew it! I knew I saw an organic ship the other day! There is this organic Locust Swarm ship I've never seen before, idk which patch added this, but it certainly is after Aquatics (last time I played). 419K subscribers in the Stellaris community. It does not automatically end. No, but you can change to that country after you offer the peace and make the accept it. So I engaged in a war between 2 empires, these 2 empires have pathetic fleets, but after declaring war, I got the upper hand as expected, but all the sudden, their felt sizes went from pathetic to equalilient, then I was like gg, the hive mind have 65k fleet size, and I have 49k fleet power, and the worst thing is that the empire which occupies the system which put. By MarioMinaccia. It was a slew of other things, including taking a long time. 0/1 arguments filled. Enemy federation are about 2 war score away from full surrender. Stellaris is full of bad AI. Select the faction you want to make peace with. That day, Redditor [6] WiseScratch posted "Bungie: if you get Matt Mercer to say 'moon's haunted', I'm buying $20 in silver. When you go to negotiate tab and demand the planets, hover over the number depicting whether demands will be met. War Support, also known as Population War Support, is the population's desire to voice dissatisfaction and wage war against a specific Empire. Call for peace: appears if the player (not AI) continues a war despite having already achieved near-total strategic victory. I was 1 minute from winning the war, but nope. This is the best way to expand while playing a peaceful government type that does not permit offensive wars. White peace is the best form of ending the war unless you're going for total annihilation imo. 9 ‘Caelum’ Patch Notes, and Ask Us. I bombed every planet he had into a tomb world except his homeworld. When I tried to force peace it said only the attacker (my ai ally) could end it and said doing so required 1,000 warscore. Empire 1 can not further invade empire 2, and empire 2 can not reclaim its occupied territories from empire 1. 24 months after you reach 100% War Exhaustion, your opponent can force White Peace. This tutorial covers the basics of starting and ending wars, and covers some of the more common w. My warscore was 100%. In regards to the white peace, either side can send a white peace. plurality [number] Set the player plurality to the number given. With great power comes great responsibility. Supporting them to 20% support, and then embacing them. I was in a war with two enemy empires who ganged up on me, I started to take back some space and killed off one of their bigger fleets, so now they just deicded they wanted a white peace and bam, its peace, I didnt even get he option to say no. Beat them up for a bit, don't bother actually occupying the claimed system, and eventually offer. Gaelhelemar • Rogue Servitor • 1 yr. Each casus belli will cost prestige and/or piety. The peace offer didn't make sense to me, because my war demands included every single one of this AI's planets. Open Borders after war. 2 if PC then stais quo white peace means all parties keep the things THAT. There should be a "length of war" score which ticks down. This is a brief tutorial aimed at new players to Stellaris. While there will be some of these mods uses the same flags/emblems, they will still be added to make sure that you can subscribe to them. Adding a tradition costs 2000 Prestige, which may be increased by the following:The Eldar, long lived and natural psionics, had long held legends of an age of former glory. (I had 1000 influence at the time available) Now my race of murder machines is forced by an enemy without a fleet to. Stellaris > Guides > MarioMinaccia's Guides. EU4 has by far the most advanced and best, but all the other paradox games I have played have peace deals. cathartis • 7 yr. I’ve read the blogs and things, but it’s hard on my schedule to keep up with all that goes on in Stellaris. Stellaris Dev Diary #320 - Astral Threads and Actions. Last edited by Garatgh Deloi; 5 minutes ago #1. Id wait until their war exhuastion got high enough and then id white peace them after retaking the one outpost (and maybe a couple more as reparations :p)Secret Fealty is a new action your subject empires may take if they decide they don’t like you very much after all. Is there a way, to "force" peace? The_F. Only to prevent it from dropping further. It's a detailed breakdown of which factors speak for and against accepting the demand. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. The occupation grants a large amount of warscore and you can send your armies away, Your opponent has to reinvade to liberate the planet. r/Stellaris. Yes 100%. Dred Jun 13, 2019 @ 9:12am. Detailed documentation and help, with working examples, for the peace_on_player console command in Stellaris on PC / Mac (Steam). In fact it often makes the game last incredibly longer because the AI forces yo into white peace and then sits and rebuilds up for 10 years and then repeat the exact process all over again. 0+. Tag. 3. It's a total war cb (war only stops when one side is totally destroyed or both sides sign a white peace, keeping all conquered stuff) against genocidal empires. This page lists all major stat modifiers and what increases or decreases a certain stat. * Thanks to the new launcher the order in which mods are loaded is changed,. Paradox games have that troll thing where when the AI is losing it will you give ♥♥♥♥♥♥ peace options to see if they catch you. Unfortunately there is no way for you to pull out the war. My ally started a war trying to liberate 4 planets of the enemy, but at some point during the war some planets broke free from the enemy, and one of them was a war goal. Also this is for vanilla but will also cover for advanced AI mods. If you realize you will lose, or are facing multiple wars, try to get white peace. EU 4 does a great job with that and it could still fit stellaris as we already have different war casus belli leading to different effects when winning the war, the same way we have them in EUIV where wars declared for different casus belli activate or deactivate specific options for peace terms. Detailed documentation and help, with working examples, for the peace_on_player console command in Stellaris on PC / Mac (Steam). 5. The game explicitly says that ending a war with a status quo will result in a white peace, with no border adjustments. I was declared war upon by an AI and after pounding on their planets for awhile I decided to send them a white peace to stop the war (since, you know, a galactic invasion is a bit more important) and it was accepted. #3. I killed about half his population, destroyed his fleet. The threat generated by the crisis does have an impact on forcing a status quo as I have managed to sign a white peace shortly after starting a war because of the threat generated but the AI don't seem to care and will continue the war against each other until they either win, lose or exhaustion forces a white peace. Enforce Colonial Claim-0-Varies: 4%: Attacker and defender failed to resolve a colonial crisis. I can never get enough points to achive my war goals. It offers a distinct play style than what Stellaris normally offers. One completely, and one was a forced white peace and created a new empire. Once their war exhaustion reaches 100%, so that both sides are at 100%, 2 years later the war will automatically end with a status quo peace. <-- goes to war in order to take a planet, invades it, fights major fleet battles with its allies to keep it and win the war, earns enough warscore to keep the planet, accidently asks for white peace I totally messed up and clicked the wrong button. Aug 30, 2017 @ 6:30pm Cant win a war because another empire has occupied the enemy planet. WH40K Imperial Navy Shipset NSC2 for 3. I would white peace out with only Sistan if they were suddenly made a subject, However, somehow the automatic white peace ended the whole war and made them my subjects again and put a truce back into effect. play Y where Y is the main opponent who receives the peace offer. 9. At the bottom of the menu, you will see a button with “Propose”. <-- goes to war in order to take a planet, invades it, fights major fleet battles with its allies to keep it and win the war, earns enough warscore to keep the planet, accidently asks for white peace I totally messed up and clicked the wrong button. Defensive Pacts are a war deterrent tool. So if you open with Discovery you can run Research Subsidies, Peace Festivals and Veneration of Saints right away. Hover over a command in the table to view detailed argument-related help. But if you can't wait follow the following instructions: open the console with the grave key. No Claims required/used. Instead if war exhaustion hits 100% make it give big mali to minerals and energy. This mod is ideal for multiplayer games, but you can as well use it is single player. White Peace is different from the other options, as it only causes territories currently occupied AND claimed to be exchanged. (I had 1000 influence at the time available) Now my race of murder machines is forced by an enemy without a fleet to. Traditions represent the main customs of a culture and can grant various effects. It normally only ends than and not when only one hits it. /rant. Considering the fact that my border's getting adjusted (to put it one way), I'm still not convinced this isn't a glitch. . Thus, either side can send a white peace. If you win a war against the overlord (after claiming the subjects systems) you gain the claimed systems. Your ally, not you, was the war leader and he forced peace when he got. I was in a war with two enemy empires who ganged up on me, I started to take back some space and killed off one of their bigger fleets, so now they just deicded they wanted a white peace and bam, its peace, I didnt even get he option to say no. Vassalize or enforce a personal union. 1. Top500k • 5 yr. For a more in-depth critique of Paradox Interactive’s latest grand strategy game Stellaris, check out our review. Battalions are further. You will be presented with many options as demands, and “Vassalize” is one of the options. Crypto This page was last edited on 15 May 2016, at 13:17. I killed about half his population, destroyed his fleet. Sit back and relax. Finishing up my last game before the update, and just realized that the Contingency knew we could become a galactic crisis years ago. no, the game says the war will end and any conqured systems will transfer. So in theory I think the punishment war will end in a few years, because war exhaustion should passively accumulate over time (attrition) for both the FE and your enemy, one of them should pick white peace, or if they both get to 100% white peace should happen automatically two years after that. mouse over the main attacker/defender and find their country ID. Stellaris > General Discussions > Topic Details. Achieve War Goals -2100 lol. They lead wars, and even capture stuff, but I can't declare war on them or claim said territories for some wierd reason. unobruhmomento_. that sounds like a bug, because normally if both hit the 100 % mark, the war ends. • 3 hr. Gains the state Eritrea (550) Gains the state Somaliland (559) Peaces out with Italy. This collection will have a lot of Flags and Emblems mods in the workshop. cp (amount) - Grants specified amount of Command Power. . It's almost impossible to win a war, one of you (you or the enemy) always runs out of war exhaustion way before you even meet the requirements to win the war. Whether you get the planet in the end depends on the war goals, the occupation merely provides additional warscore,. When I tried to force peace it said only the attacker (my ai ally) could end it and said doing so required 1,000 warscore. /rant. forced white peace. War Exhaustion is just a clock. Peace can only be declared if one side meets it's war goals or they accept a. On a white peace, the attacker loses 5% authority and 100 piety while the defender gets 2. I can never get enough points to achive my war goals. By making it so this only applies if the defender chooses the humiliate wargoal, it also means your people won't get upset if you sign a white peace. [diplo] [id] reverse_diplo action_invite_to_federation 01. There is no "sudden" white peace or truce, you have a war weariness indicator on the bottom right of your screen and then an announcement on the upper left indicating. [diplo] [id] reverse_diplo action_invite_to_federation 01. ago. As a defender, securing white peace can be considered a minor victory. Declare a war without a casus belli. ;) Well at such an stage you should go after all your war demands. If it's a war that you're winning, the AI on your side won't sue for peace until youre war exhaustion is 100% or the enemies completely gone. That means 70 edict funds at the start of the game. Declare peace (status quo). Yeah, but three things were in the way: I was Inward Perfectionist.